VALHEIM.TOOLS

Hexen

Deep North
What to know

Hexen has 800 health and spawns in the Deep North.

It takes extra damage from fire; it resists frost; poison and spirit do nothing to it at all. Blunt, slash and pierce land at full damage, so that is what to bring.

Its hardest hit is magicblast at 120 lightning and 30 blunt, out of 6 attacks.

Some of what it throws is elemental, so lightning and spirit resistance is worth having.

Of everything craftable, Thunderblood Crossbow, Lightning Strike and Staff of Embers put the most damage through what it resists.

It always drops Nornathread.

About

Hexen is a flying jotun caster with 800 health and the only guaranteed source of Nornathread, dropping 1 to 3 of it per kill. It fights at range with a magic blast for 120 lightning and 30 blunt and a bolt for 110 lightning and 15 spirit, and its evasive dashes deal 150 slash to anything they pass through. Fire is the weakness, frost is very heavily resisted, and poison and spirit do nothing. Five of them garrison Mörkhalla, and the Jotun Invasion spawns Hexen as a quarter of its jotnar. Besides the thread it drops the Hexen Trophy and an Intricate Key at 10 percent each, plus the Robes, Headdress and Trousers of the Caller moulds at 5 percent each.

Fighting it

Weak to fire, very resistant to frost, immune to poison and spirit. She teleports rather than walks, and every one of those dodges ends in a 150 slash strike, so chasing her into open ground is how the fight goes wrong. Let her come to you and punish the landing. Her ranged work is lightning: a 120 blast with 200 knockback force and a 110 bolt. She drops 1 to 3 Nornathread every time, a 10 percent Intricate Key, and each of the three Caller moulds at 5 percent.

Magic blast30 blunt and 120 lightning with 200 knockback force.
Lightning bolt110 lightning and 15 spirit, aimed.
Teleport strike150 slash on the landing. She has four of these, one for each direction she blinks.
Spawning2
WhereRollGroupConditions
Meadows, Swamp, Mountain, Black Forest, Plains, Ashlands, Deep North, Ocean, Mistlands100% every 500 s, max 2 near you1during jotun invasion
Deep North5% every 3000 s, max 2 near you1day only · after jotun_killed · hunts you on sight

Each 64 m zone keeps its own timer per entry and rolls the chance once per interval while loaded; a zone never loaded before rolls the moment you arrive. The spawn lands 40 to 80 m from a player, never inside a base unless noted, and "max near you" counts the loaded area around that zone. Dungeon and camp spawners are separate and not counted here.

Spawn command

With devcommands enabled, this spawns Hexen in front of you. The third number is the level: 3 spawns a 2-star.

Creature ID: JotunWitch · all console commands and IDs