Trinkets
15 activated adrenaline effects, one worn at a time
Trinkets are worn one at a time, and fighting fills the adrenaline gauge that triggers them. Fins of Destiny fires soonest, at 10 adrenaline, and Brimstone takes longest, at 100; the full effects and costs are in the table below the list.
Trinkets are activated equipment: fighting fills an adrenaline gauge, and once it reaches the trinket's threshold you trigger the effect on demand. Only one can be worn at a time and they never take durability damage. Every recipe needs a trophy from a matching creature, so trinkets double as a reason to hunt.
| Trinket | Activated effect | Adrenaline | Duration | Recipe |
|---|---|---|---|---|
| +50% swim speed, -80% swim stamina drain | 10 | 120s | Forge: Chitin x5, Serpent Scale x5, Serpent Trophy x1 | |
| +25% stamina regen | 50 | 60s | Forge: Bronze x5, Bear Trophy x1, Ruby x3 | |
| +25% health regen | 50 | 60s | Forge: Bronze x5, Ancient Seed x5, Greydwarf Shaman Trophy x1 | |
| +20 Bows skill, +20 Spears skill, +10% pierce damage | 55 | 30s | Forge: Silver x5, Wolf Fang x5, Fenring Trophy x1 | |
| -50% block stamina, +50% parry bonus, +20 Dodge skill | 60 | 120s | Forge: Black Metal x5, Fuling Berserker Trophy x1, Linen Thread x10 | |
| 50 stamina, +15% movement speed | 60 | 30s | Forge: Iron x5, Withered Bone x5, Surtling Trophy x1 | |
| +10% health, stamina and eitr regen, instant stamina and eitr | 60 | 30s | Black Forge: Bloodgold x5, Nornathread x5, Hexen Trophy x1 | |
| 50 health, +20 armor | 65 | 30s | Forge: Iron x5, Ancient Bark x5, Leech Trophy x1 | |
| +20% health regen, cheaper running and attacking, instant health and armor | 65 | 30s | Black Forge: Bloodgold x5, Long Claws x5, Moose Trophy x1 | |
| +25% eitr regen | 65 | 60s | Black Forge: Carapace x5, Refined Eitr x5, Gjall Trophy x1 | |
| 100 eitr, +20 Elemental Magic, +20 Blood Magic | 70 | 60s | Black Forge: Flametal x5, Refined Eitr x5, Bloodstone x1, Fallen Valkyrie Trophy x1 | |
| 100 stamina, +10% slash damage | 75 | 60s | Black Forge: Refined Eitr x5, Scale Hide x5, Mandible x1, Seeker Trophy x1 | |
| Resistant to blunt, slash and pierce (75% damage taken) | 80 | 50s | Forge: Silver x5, Crystal x5, Stone Golem Trophy x1 | |
| 100 health, +20 Clubs skill, +10% blunt damage | 85 | 60s | Forge: Black Metal x5, Lox Pelt x5, Lox Trophy x1 | |
| 100 health and 100 stamina | 100 | Until spent | Black Forge: Flametal x5, Sulfur x5, Molten Core x1, Morgen Trophy x1 |
Pick the one that patches your build's weakness: Crystal Heart for melee tanking, Evasion Mantle for parry builds, the Fins for ocean crossings before you have a Longship.