Headdress of the Caller
The spirits of the land come as you beckon. Are they fooled by your disguise?
Headdress of the Caller is a helmet with no bench recipe of its own:
Cast: Headdress of the Caller is poured at a level 3 Galdr table from 2
Moose Sinew, one
Moose Trophy, 3
Nornathread and one
Mould: Headdress of the Caller, then hardened into the finished piece at a Frost Foundry, which burns
Liquid Frost for 50 seconds to do it. It gives 22 armour and 0.4 eitr regeneration on 1000 durability, and each upgrade level adds 2 armour for 28 at quality 4. Every level wants another Moose Trophy as well, seven in all by quality 4, which makes the trophy the gating cost rather than the thread.
No bench makes this outright. The station recipe below only upgrades it; the piece itself is cast from a mould and hardened at a Frost Foundry.
50 seconds burning Liquid Frost turns the cast into the finished Headdress of the Caller. Upgrades then happen at the Galdr Table, level 4 and up.
Listed at the Galdr Table for upgrades only; the base amounts are what the cast above already cost. Per-level costs are in the table below.
Past quality 4, the Forge of Potential will take it one level further for 1 Bloodgold Protection Idol plus 4 Moose Sinew, 4 Moose Trophy and 9 Nornathread. No other station asks for the idol.
| Material | Quality 2 | Quality 3 | Quality 4 | Total |
|---|---|---|---|---|
| 1 | 2 | 4 | 9 | |
| 1 | ||||
| 1 | 2 | 4 | 8 | |
| 2 | 4 | 8 | 17 | |
| Station level | Galdr Table 4 | Galdr Table 5 | Galdr Table 6 |
Each quality level adds 2 armor and 200 durability. Quality 2 costs the per-level amount, quality 3 twice that and quality 4 four times, so the last level is more than half of the total.
With devcommands enabled, this drops Headdress of the Caller at your feet. The ID is case sensitive; the last number is the amount.
Item ID: HelmetDNMage · see the spawn command or all console commands and IDs