Hood of the Vanguard
Something to protect your neck from the elements as well as from the sharp teeth of the enemy.
Hood of the Vanguard is a helmet with no bench recipe of its own:
Cast: Hood of the Vanguard is poured at a level 4 Black Forge from 5
Seal Pelt, 5
Moose Hide, one
Moose Sinew and one
Mould: Hood of the Vanguard, then hardened into the finished piece at a Frost Foundry, which burns
Liquid Frost for 50 seconds to do it. It gives 34 armour on 1000 durability, rising 2 per upgrade level to 40 at quality 4. Getting there takes 26 seal pelts, 26 moose hides and 8 moose sinew in total, and no
Bloodgold at any level.
No bench makes this outright. The station recipe below only upgrades it; the piece itself is cast from a mould and hardened at a Frost Foundry.
50 seconds burning Liquid Frost turns the cast into the finished Hood of the Vanguard. Upgrades then happen at the Black Forge, level 5 and up.
Listed at the Black Forge for upgrades only; the base amounts are what the cast above already cost. Per-level costs are in the table below.
Past quality 4, the Forge of Potential will take it one level further for 1 Bloodgold Protection Idol plus 13 Seal Pelt, 13 Moose Hide and 4 Moose Sinew. No other station asks for the idol.
| Material | Quality 2 | Quality 3 | Quality 4 | Total |
|---|---|---|---|---|
| 3 | 6 | 12 | 26 | |
| 1 | ||||
| 3 | 6 | 12 | 26 | |
| 1 | 2 | 4 | 8 | |
| Station level | Black Forge 5 | Black Forge 6 | Black Forge 7 |
Each quality level adds 2 armor and 200 durability. Quality 2 costs the per-level amount, quality 3 twice that and quality 4 four times, so the last level is more than half of the total.
With devcommands enabled, this drops Hood of the Vanguard at your feet. The ID is case sensitive; the last number is the amount.
Item ID: HelmetDNMediumHood · see the spawn command or all console commands and IDs