VALHEIM.TOOLS
Deep North tierHelmetDeepNorthMediumArmor set

Hood of the Vanguard

Something to protect your neck from the elements as well as from the sharp teeth of the enemy.

Hood of the Vanguard is a helmet with no bench recipe of its own: Cast: Hood of the Vanguard is poured at a level 4 Black Forge from 5 Seal Pelt, 5 Moose Hide, one Moose Sinew and one Mould: Hood of the Vanguard, then hardened into the finished piece at a Frost Foundry, which burns Liquid Frost for 50 seconds to do it. It gives 34 armour on 1000 durability, rising 2 per upgrade level to 40 at quality 4. Getting there takes 26 seal pelts, 26 moose hides and 8 moose sinew in total, and no Bloodgold at any level.

How it's made

No bench makes this outright. The station recipe below only upgrades it; the piece itself is cast from a mould and hardened at a Frost Foundry.

3. Harden it at the Frost Foundry

50 seconds burning Liquid Frost turns the cast into the finished Hood of the Vanguard. Upgrades then happen at the Black Forge, level 5 and up.

Upgrade recipe
Station Black ForgeLevel 4

Listed at the Black Forge for upgrades only; the base amounts are what the cast above already cost. Per-level costs are in the table below.

Past quality 4, the Forge of Potential will take it one level further for 1 Bloodgold Protection Idol plus 13 Seal Pelt, 13 Moose Hide and 4 Moose Sinew. No other station asks for the idol.

Upgrades
MaterialQuality 2Quality 3Quality 4Total
Seal Pelt361226
Mould: Hood of the Vanguard1
Moose Hide361226
Moose Sinew1248
Station levelBlack Forge 5Black Forge 6Black Forge 7

Each quality level adds 2 armor and 200 durability. Quality 2 costs the per-level amount, quality 3 twice that and quality 4 four times, so the last level is more than half of the total.

Spawn command

With devcommands enabled, this drops Hood of the Vanguard at your feet. The ID is case sensitive; the last number is the amount.

Item ID: HelmetDNMediumHood · see the spawn command or all console commands and IDs