ServerNeeds devcommands
players command
Syntax
| nr | Player count to scale difficulty to; 0 resets to the real count |
What it does
Forces the difficulty scaling to behave as if a set number of players were nearby, overriding the real count. Enemies get tougher for each extra player the game counts, so solo players sometimes lower it on shared servers, and testers raise it to check group balance. players 0 puts it back to normal. Needs devcommands; it's a server-level setting.
Cheat commands need the console enabled with the -console launch option, then devcommands typed once. They work in singleplayer or when you host, not on dedicated servers.
Examples
Enemies scale as if 5 players were present
Difficulty returns to the actual player count
Related commands