Cultist has 200 health and spawns in the mountains.
It takes extra damage from poison; fire does nothing to it at all. Blunt, slash and pierce land at full damage, so that is what to bring.
Its hardest hit is fenring attack fireclaw at 40 fire and 35 slash, out of 3 attacks.
Some of what it throws is elemental, so fire resistance is worth having.
You cannot block fenring attack flames, so give yourself room to dodge instead.
Of everything craftable,
Frostfire Crossbow,
Thunderblood Crossbow and
Lightning Strike put the most damage through what it resists.
It always drops
Red Jute.
Cultist is a red-cloaked Fenring found inside Frost Caves in the Mountains. It has 200 health, is immune to fire and weak to poison, which rules out the torches and fire arrows that work on everything else in the biome. Its claw does 35 slash and 40 fire on a 2 second cooldown, with a two-hit version every 10 seconds, and its unblockable fire breath does 50 fire in a 4 meter cone but only fires from 2 to 6 meters away, so closing in shuts it off. It drops 1 to 3
Red Jute every kill and the
Cultist Trophy at 10 percent.
Fire immune, poison weak, and their flame breath goes through walls, so do not hug corners for safety that is not there. Rush them: the breath cannot be blocked but the claws can, and up close they fold fast. Their red jute trims the finest mountain furniture.
With devcommands enabled, this spawns Cultist in front of you. The third number is the level: 3 spawns a 2-star.
Creature ID: Fenring_Cultist · all console commands and IDs