Deathsquito has 10 health and spawns in the plains.
Spirit does nothing to it at all. Blunt, slash and pierce land at full damage, so that is what to bring.
Its only attack is sting, 90 pierce.
Of everything craftable,
Frostfire Crossbow,
Thunderblood Crossbow and
Lightning Strike put the most damage through what it resists.
It always drops
Needle.
Deathsquito is a Plains Monsters faction flier that patrols the plains day and night. It has 10 health and one deviation from normal damage, spirit, which it ignores, so a single arrow or swing ends it. Its one attack is a 90 pierce lunge through a 1.6 meter arc on a 10 second cooldown, which kills most players who walk into the plains in bronze. Every kill drops a
Needle, and the
Deathsquito Trophy at 5%.
One swing of anything kills it, and one sting kills an under-geared viking, so the fight is entirely about hearing them first. Face the buzz, hold block, and swat on approach. Their needles fletch the best arrows before the Mistlands.
| Where | Roll | Group | Conditions |
|---|---|---|---|
| Plains | 20% every 500 s, max 3 near you | 1 to 2 | above 1 m |
Each 64 m zone keeps its own timer per entry and rolls the chance once per interval while loaded; a zone never loaded before rolls the moment you arrive. The spawn lands 40 to 80 m from a player, never inside a base unless noted, and "max near you" counts the loaded area around that zone. Dungeon and camp spawners are separate and not counted here.
With devcommands enabled, this spawns Deathsquito in front of you. The third number is the level: 3 spawns a 2-star.
Creature ID: Deathsquito · all console commands and IDs