VALHEIM.TOOLS

Tick

Mistlands Monsters
What to know

Tick has 50 health and spawns in the Mistlands.

It takes extra damage from pierce; spirit does nothing to it at all. Blunt and slash land at full damage, so that is what to bring.

Its only attack is attach, 50 pierce.

Of everything craftable, Thunderblood Crossbow, Frostfire Crossbow and Nord Crossbow put the most damage through what it resists.

It always drops Blood Clot.

About

Tick is a Mistlands parasite that spawns only at night, in Dvergr town entrances and around giant remains, and rides in on Gjall. It has 50 health and a run speed of 8, is weak to pierce and immune to spirit. Instead of swinging it latches on and drains 50 pierce every 0.5 seconds for 5 seconds, ten hits in all, and parrying is what shakes it off. Its hitbox is measured from the centre of its body and reaches only 1 meter, so a tick attached to a moving player can fail to land any damage. It always drops a Blood Clot, with a Tick Trophy at 5%.

Fighting it

Parry the leap and they bounce off; fail and roll or keep hitting until they detach. They are weak to pierce, one of the few things in the biome that is. Their blood sacks brew lingering stamina meads, so the farm is worth the itch.

Latch50 pierce damage every half second for up to 5 seconds while attached. Parry to force it off.
Spawning
WhereRollGroupConditions
Mistlands5% every 3000 s, max 4 near you3night only · after killing queen · hunts you on sight · up to ★★

Each 64 m zone keeps its own timer per entry and rolls the chance once per interval while loaded; a zone never loaded before rolls the moment you arrive. The spawn lands 40 to 80 m from a player, never inside a base unless noted, and "max near you" counts the loaded area around that zone. Dungeon and camp spawners are separate and not counted here.

Spawn command

With devcommands enabled, this spawns Tick in front of you. The third number is the level: 3 spawns a 2-star.

Creature ID: Tick · all console commands and IDs