Club
A crude but useful weapon.
Club is a one-handed blunt weapon built from 6
Wood, with 5
Bone Fragments for the first upgrade, doubling at each of the next two. It deals 12 blunt, blocks for 3, trains Clubs and has 100 durability. The primary attack is a three-swing chain at 6 stamina a swing with double damage on the last hit, and unlike later clubs it has no secondary attack. Each quality level adds 6 blunt, reaching 30 at quality 4, and carrying it costs 5% movement speed.
Past quality 4, the Forge of Potential will take it one level further for 1 Wooden Battle Idol plus 22 Bone Fragments. No other station asks for the idol.
| Material | Quality 2 | Quality 3 | Quality 4 | Total |
|---|---|---|---|---|
| 6 | ||||
| 5 | 10 | 20 | 35 | |
| Station level | Hand 2 | Hand 3 | Hand 4 |
Each quality level adds 6 damage and 50 durability. Quality 2 costs the per-level amount, quality 3 twice that and quality 4 four times, so the last level is more than half of the total.
With devcommands enabled, this drops Club at your feet. The ID is case sensitive; the last number is the amount.
Item ID: Club · see the spawn command or all console commands and IDs