VALHEIM.TOOLS
Structure · Meadows

Combat Ruins

5 per world · nearest usually 1,921 m from spawn · 1 creature · 5 items

A wooden battle arena in the Meadows, 5 per world and never within 1,500 m of the centre. Skeletons rise from the bone pile in the middle. A chest under the platform opposite the entrance holds a wooden mace, a torch, flint arrows, leather scraps and feathers.

5 are placed per world. They go in the Meadows. Distance from the world centre: beyond 1,500 m. Altitude above 5 m relative to sea level. Never closer than 2,000 m to another of its kind. Needs ground that is close to flat.

BiomeMeadows
KindStructure
Per world5
From the centrebeyond 1,500 m
Altitudeabove 5 m
Spacing2,000 m
Footprint13 m radius
Prefab idCombatRuin01
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen109 m
1 in 10 worlds, within1,532 m
Typical world1,921 m
9 in 10 worlds, within2,572 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures1
One clear-out1000 copies generated and emptied

Each copy rolls every chest, pile and pickup with the game's own odds and drop tables. The bold number is the average haul for emptying all of it; the range under it covers eight runs in ten.

Loot5likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads
PrefabHolds
CombatRuin01Meadows chest (always), Forest Crypt Remains (80%), Forest Crypt Remains (80%)