VALHEIM.TOOLS

Valheim seed z315pn

Every metal close to home

Copper 74 m from the stones, tin 285 m, silver 279 m and obsidian 229 m. Measured out of 100,186 worlds where we have run the ore pass, and the shortest combined haul of any of them.

Seed z315pn world map: biomes and water

Flat biome colours from the same generator the map runs, matching Valheim 1.0.21. Spawn sits at (390, -323); every distance below is measured from it to the nearest instance.

Bosses from spawn
Eikthyr191 m W
The Elder1.5 km W
Bonemass3.4 km NE
Moder529 m SE
Yagluth4.0 km S
Fader8.5 km S
Kall Fimbulbringer9.2 km N
Traders and the forge
Haldor1.8 km S
Hildir1.5 km S
Bog Witch3.7 km N
Forge of Potential581 m E

Distance and compass point of the nearest copy, from the spawn stones.

The start island

Spawn is on a 6.0 km² island, 5% of the world's land: Black Forest 52%, Meadows 35%, Mountain 12%. The world has 36 landmasses of 1 km² or more.

Land is terrain above the waterline on a 41 m grid, joined at corners. A narrow strait can still be swum.

On foot from spawn
Eikthyr191 m W
The Elder1.5 km W
Moder529 m SE
Hildir2.7 km S
Forge of Potential581 m E

By sea only: Bonemass, Yagluth, Queen's Entrance, Fader, Kall Fimbulbringer, Haldor, Bog Witch.

Nearest dungeons and camps
Burial Chamber114 m
Sunken Crypt1.9 km
Troll Cave765 m
Bear Cave635 m
Frost Cave257 m
Mörkhalla8.7 km
Winding Tunnels8.8 km
Fuling Village2.9 km
Greydwarf Nest836 m
Infested Mine5.7 km
Queen's Entrance6.2 km
Lava Leviathan8.3 km
Within 2 km of spawn
Burial Chamber100
Greydwarf Nest40
Troll Cave33
Frost Cave14
Infested Tree13
Bear Cave5
Eikthyr3
Sunken Crypt3
The Elder1
Forge of Potential1
Haldor1
Hildir1
Moder1

Counts of every placed instance inside a 2 km radius of the spawn stones, so the numbers include the dungeons you would find by walking outward before your first boat.

The whole world
Ocean27%
Mistlands19%
Black Forest17%
Plains10%
Ashlands9%
Deep North6%
Meadows3%
Mountain3%
Swamp3%

Share of the 10 km playable disc, from the same biome grid the map is drawn from.

Around spawn
Meadows38%
Mountain26%
Black Forest20%
Ocean16%

Biome mix within 1 km of the stones, the ground your first base goes on.

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