VALHEIM.TOOLS

0.214.3

Version 0.214.3 · March 28, 2023 · 18 notes

  • Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
  • Left handed mouse should now work correctly again
  • Added "Swap Triggers" to control options, to be able to fix a potential issue for PlayStation controllers
  • Fixed performance issues in main menu
  • Fixed some special characters appearing as squares and symbols should look more like they did before
  • Hovertext and text input on signs should now be displayed correctly and can use \t and \n symbols
  • Text on signs should now be lit correctly and no lower glow
  • Various UI & text fixes that were being displayed incorrectly
  • Fixed an issue where the scrolling was slow and inverted on linux
  • Engine updated to unity version 2020.03.45
  • Settings for keybindings should now be saved correctly
  • Minor UI performance fixes
  • Fixed a bug that could occur when rebinding keys
  • Added graphic setting "Balanced Mode" with 40 FPS and 1440p on Series X and 900p on Series S (this will only display as an option of you have a screen which supports 40 FPS)
  • Right stick now only controls the character rotation in character screen
  • Right analog stick no longer has double functionality in the character creation menu
  • Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)
  • Worlds on Xbox will no longer reset to Day 1 once they reach a certain size