VALHEIM.TOOLS

Hotfix 1.0.10 & 1.0.12

Version 1.0.12 · September 11, 2026 · 13 notes · Steam post

Two hotfixes for 1.0. Patch 1.0.10 is out on all platforms. Patch 1.0.12 is Steam only for now; its fixes are crossplay compatible and are being pushed to the other platforms in a hotfix as soon as possible.

Patch 1.0.10 (all platforms)
  • The heavy armour in Deep North can now be repaired
  • Greydwarf Shamans in Deep North now deal appropriate amounts of damage and healing
  • Punching no longer removes snow
  • Landing on snow without directly walking now removes the snow
  • Various sound effects updated for several creatures and the snow in Deep North
Patch 1.0.12 (Steam only)
  • Using the Forge of Potential no longer unlocks recipes that should not be unlocked
  • Items on armour stands and item stands no longer lose their durability & upgrade level IF the world has not yet been loaded in the 1.0 update (the developers are looking into a better fix, so do not remove high level items such as fish, weapons or armour from item stands without backups if you have been playing 1.0)
  • Fixed a crash that could trigger when players tried to access a zone that wasn't loaded
  • Fixed a problem with banlist and whitelist that made them only compatible with new IDs (e.g. V_123456789) even though they should work with old IDs too (e.g. Steam_123456789)
  • There is now a popup message to make it more clear when you can receive achievements again after them being temporarily disabled
  • Achievements can now be opted into even if you have used devcommands or mods, with the new devcommand yesiuseddevcommandsbutiwantmyachievementsanyway
  • It's now easier to fit the Cart through the Timberwood Drawbridge
  • Jotun Puffs and Magecaps no longer look pickable when they have been picked