VALHEIM.TOOLS

Blob

Undead
What to know

Blob has 50 health and spawns in the swamps.

It takes extra damage from blunt, frost and lightning; it resists slash, pierce and fire; poison does nothing to it at all.

Its only attack is aoe, 90 poison.

Some of what it throws is elemental, so poison resistance is worth having.

You cannot block aoe, so give yourself room to dodge instead.

Of everything craftable, Lightning Strike, Frostfire Sledge and Thunderblood Sledge put the most damage through what it resists.

It always drops Ooze.

About

Blob is an undead creature found in the Swamp. It has 50 health, is weak to blunt, frost and lightning, resists slash, pierce and fire, and takes nothing from poison. Its only attack is a burst of gas for 90 poison in a 4 meter radius, used once a player is within 2 meters and repeatable every 2 seconds; the cloud looks like it lingers but only hits once. Every kill gives 1 to 2 Ooze, with a 10% chance of a Blob Trophy.

Fighting it

Blunt, frost or lightning crack them open fast; slash and pierce mostly wobble. The gas cloud hits once, despite how it looks, so back off a step, let it puff, then move in with a mace.

Poison burst90 poison damage in a 4 meter radius. Hits once per burst.
Spawning
WhereRollGroupConditions
Swamp20% every 500 s, max 2 near you1 to 2none

Each 64 m zone keeps its own timer per entry and rolls the chance once per interval while loaded; a zone never loaded before rolls the moment you arrive. The spawn lands 40 to 80 m from a player, never inside a base unless noted, and "max near you" counts the loaded area around that zone. Dungeon and camp spawners are separate and not counted here.

Spawn command

With devcommands enabled, this spawns Blob in front of you. The third number is the level: 3 spawns a 2-star.

Creature ID: Blob · all console commands and IDs