Structure · SwampInfested Tree
700 per world · nearest usually 1,995 m from spawn · 1 itemsA dead tree in the Swamp hung with guck sacks, 700 per world. Each large sack (six slots, 66% each) breaks for 4 to 7 Guck and each small one (three slots, 25% each) for 1 or 2, about 23 Guck per tree on average.
700 are placed per world. They go in the Swamp. Altitude above -1 m relative to sea level.
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen561 m
1 in 10 worlds, within1,776 m
Typical world1,995 m
9 in 10 worlds, within2,030 m
Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.
One clear-out1000 copies generated and emptied
Each copy rolls every chest, pile and pickup with the game's own odds and drop tables. The bold number is the average haul for emptying all of it; the range under it covers eight runs in ten.
Loot1likeliest source first, odds per roll
Breakables