Asksvin has 800 health and spawns in the Ashlands.
It resists fire and poison; spirit does nothing to it at all. Blunt, slash and pierce land at full damage, so that is what to bring.
Its hardest hit is bite at 75 blunt and 75 slash, out of 3 attacks.
Of everything craftable,
Frostfire Crossbow,
Thunderblood Crossbow and
Lightning Strike put the most damage through what it resists.
It always drops
Asksvin Bladder,
Asksvin Hide and
Asksvin Tail.
It can be tamed with
Vineberry Cluster,
Fiddlehead and
Smoke Puff.
Asksvin is a tameable, rideable creature found in the Ashlands. It has 800 health, resists fire and poison, ignores spirit damage entirely, and carries no physical resistance at all, so any weapon lands for full value. Its leap does 150 blunt from 3 to 6 meters away every 4 seconds, backed by a 120 blunt head rush and a bite for 75 blunt and 75 slash, and it runs at 9 from a walking speed of 3. Tame it by dropping
Vineberry Cluster,
Fiddlehead or
Smoke Puff, then fit the
Asksvin Saddle and it will carry you across lava without either of you burning, though two-star ones only spawn at night and will despawn at dawn if taming has not started. A kill gives 1
Asksvin Bladder, 2 to 3
Asksvin Hide and 2 to 3
Asksvin Tail, with a 10% chance of an
Asksvin Trophy.
Their pounce covers ground alarmingly fast and the headbutt flattens stone walls. Keep sideways of the charge line and answer after the pounce lands. Frost is the one element the Ashlands fears, and asksvin are no exception to the local fire resistance.
Two-star asksvin spawn at night and despawn at dawn unless the taming has started, exactly like wolves. Pit one, feed it vineberry clusters, fiddleheads or smoke puffs, and stay close enough that it does not despawn. A saddled asksvin outruns everything in the biome and jumps like it hates the ground.
| Where | Roll | Group | Conditions |
|---|---|---|---|
| Ashlands | 20% every 220 s, max 2 near you | 1 to 3 | day only · above 9 m · up to ★ |
| Ashlands | 30% every 220 s, max 3 near you | 1 to 3 | night only · above 9 m · up to ★★ |
Each 64 m zone keeps its own timer per entry and rolls the chance once per interval while loaded; a zone never loaded before rolls the moment you arrive. The spawn lands 50 to 0 m from a player, never inside a base unless noted, and "max near you" counts the loaded area around that zone. Dungeon and camp spawners are separate and not counted here.
With devcommands enabled, this spawns Asksvin in front of you. The third number is the level: 3 spawns a 2-star.
Creature ID: Asksvin · all console commands and IDs