VALHEIM.TOOLS
Dungeon · Black Forest

Burial Chamber

600 per world · nearest usually 543 m from spawn · 3 creatures · 12 items

Burial Chambers are dungeons found in Black Forests. There are three variants to the dungeon entrance in the overworld.

600 are placed per world across 3 prefab variants. They go in the Black Forest. Altitude above 1 m relative to sea level. Never closer than 128 m to another of its kind. Needs ground that is close to flat.

KindDungeon
Per world600
Prefab variants3
Altitudeabove 1 m
Spacing128 m
Footprint12 m radius
Rooms per dungeonabout 31 (10 to 60)
Prefab idCrypt2 +2
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen54 m
1 in 10 worlds, within355 m
Typical world543 m
9 in 10 worlds, within642 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures3
One clear-out1000 copies generated and emptied

Each copy is generated with the game's own room rules, spawn chances and drop tables. The bold number is the average haul for emptying every container and breaking every pile; the range under it covers eight runs in ten.

Loot12likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads

Built piece by piece from 18 room types. The share is how often the generator picks that piece; a house that is drawn eight times more often than a tower is eight times as common in the finished place.

PiecePick shareHolds
forestcrypt_Bend16%6 × Mushroom Yellow (20%)
forestcrypt_Bend26%Skeleton spawner (33%), 6 × Mushroom Yellow (20%)
forestcrypt_Chasm016%17 × Mushroom Yellow (20%)
forestcrypt_Corridor16%Skeleton spawner (33%)
forestcrypt_Corridor26%Skeleton spawner (33%), 5 × Mushroom Yellow (20%)
forestcrypt_Corridor36%2 × Forest Crypt Random (50%), 9 × Mushroom Yellow (20%)
forestcrypt_EndCap6%nothing that drops
forestcrypt_EndCap26%5 × Mushroom Yellow (20%)
forestcrypt_EndCap36%Forest Crypt Remains (33%), Surtling Core Stand (33%)
forestcrypt_entrance_large6%12 × Mushroom Yellow (20%)
forestcrypt_new_BurialChamber016%Ghost spawner (always), 2 × Skeleton spawner (33%), Vegvisir GDKing (40%), Surtling Core Stand (75.7%), Surtling Core Stand (75.1%), 2 × Surtling Core Stand (55%), 4 × Forest Crypt Random (50%), 5 × Mushroom Yellow (20%)
forestcrypt_new_BurialChamber026%Burial Chamber chest (always), Bone Pile Spawner spawner (always), 2 × Skeleton spawner (33%), Vegvisir GDKing (40%), Surtling Core Stand (72.6%), 2 × Surtling Core Stand (70.2%), 2 × Surtling Core Stand (64.6%), 2 × Surtling Core Stand (55%), Surtling Core Stand (50.4%), 6 × Forest Crypt Random (50%), Forest Crypt Remains (50%), 7 × Mushroom Yellow (20%)
forestcrypt_new_Burialchamber036%Burial Chamber chest (always), Bone Pile Spawner spawner (always), 2 × Skeleton spawner (33%), Vegvisir GDKing (40%), 6 × Forest Crypt Random (50%), 5 × Surtling Core Stand (50%)
forestcrypt_new_Burialchamber046%Burial Chamber chest (always), Bone Pile Spawner spawner (always), 2 × Skeleton spawner (33%), Vegvisir GDKing (40%), 7 × Forest Crypt Random (50%), 5 × Surtling Core Stand (50%)
forestcrypt_new_Burialchamber056%Skeleton Poison spawner (33%), 4 × Skeleton spawner (33%), Bone Pile Spawner spawner (25%), 6 × Surtling Core Stand (55%), 6 × Forest Crypt Random (50%), 13 × Mushroom Yellow (20%)
forestcrypt_room_166%2 × Bone Pile Spawner spawner (20%), 13 × Mushroom Yellow (20%)
forestcrypt_room16%Burial Chamber chest (always), 5 × Mushroom Yellow (20%)
forestcrypt_Stairs16%nothing that drops
Room set

Generated room by room: 20 to 40 rooms per copy, drawn from a set of 18 pieces (14 rooms, 1 entrances, 3 end caps), on a 8 m grid. Door chance per opening 50%.

Variants3
PrefabBiomePer worldAltitudeFrom centre
Crypt2Black Forest200above 1 many
Crypt3Black Forest200above 3 many
Crypt4Black Forest200above 1 many