VALHEIM.TOOLS
Structure · Meadows

Draugr Village

15 per world · nearest usually 2,121 m from spawn · 2 creatures · 13 items

Draugr Villages are a Point of interest found in Meadows more than 2000m away from world center. It's a gathering of large wooded houses inhabited by Draugr and they always feature partial log wall perimeters.

15 are placed per world. They go in the Meadows. Distance from the world centre: beyond 2,000 m. Altitude above 1 m relative to sea level. Never closer than 256 m to another of its kind.

BiomeMeadows
KindStructure
Per world15
From the centrebeyond 2,000 m
Altitudeabove 1 m
Spacing256 m
Footprint32 m radius
Rooms per dungeonabout 6 (4 to 9)
Prefab idWoodVillage1
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen1,091 m
1 in 10 worlds, within1,943 m
Typical world2,121 m
9 in 10 worlds, within2,380 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures2
One clear-out1000 copies generated and emptied

Each copy is generated with the game's own room rules, spawn chances and drop tables. The bold number is the average haul for emptying every container and breaking every pile; the range under it covers eight runs in ten.

Loot13likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads

Built piece by piece from 10 room types. The share is how often the generator picks that piece; a house that is drawn eight times more often than a tower is eight times as common in the finished place.

PiecePick shareHolds
meadowsvillage_house262%Meadows chest (50%), Beehive (20%), Draugr Ranged spawner (always), 2 × Draugr spawner (75%)
meadowsvillage_road18%nothing that drops
meadowsvillage_stakewall38%nothing that drops
meadowsvillage_tower8%Beehive (33%), 2 × Draugr Ranged spawner (90%), 2 × Draugr spawner (75%)
meadowsvillage_towerruin8%Beehive (33%), 2 × Draugr spawner (50%)
meadowsvillage_greathall2%3 × Meadows chest (75%), Draugr Elite spawner (always), Draugr Pile spawner (always), 2 × Draugr Ranged spawner (75%), 3 × Draugr spawner (75%)
meadowsvillage_greathallruin2%Beehive (33%), Draugr Ranged spawner (75%), 2 × Draugr spawner (75%), Draugr Pile spawner (50%)
meadowsvillage_house12%Meadows chest (50%), Beehive (20%), Draugr Ranged spawner (always), 2 × Draugr spawner (75%)
meadowsvillage_longhouse2%Meadows chest (75%), Draugr Pile spawner (always), Draugr Elite spawner (75%), 2 × Draugr Ranged spawner (75%), 2 × Draugr spawner (75%)
meadowsvillage_longhouseruin2%Beehive (33%), Draugr Ranged spawner (75%), Draugr spawner (75%), Draugr Pile spawner (50%)
Room set

Generated room by room: 20 to 30 rooms per copy, drawn from a set of 10 pieces (10 rooms, 0 entrances, 0 end caps), on a 10 m grid. Door chance per opening 50%.