VALHEIM.TOOLS
Structure · Ashlands

Charred Fortress

20 per world · nearest usually 8,718 m from spawn · 3 creatures · 18 items

Charred Fortresses are Points of interest in Ashlands. They are marked by a beam of green light shooting straight up into the sky, visible from a distance.

20 are placed per world. They go in the Ashlands. Altitude above 20 m relative to sea level. Never closer than 256 m to another of its kind. Placed before ordinary locations, so it takes first pick of zones.

KindStructure
Per world20
Altitudeabove 20 m
Spacing256 m
Footprint32 m radius
Prefab idCharredFortress
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen7,320 m
1 in 10 worlds, within8,490 m
Typical world8,718 m
9 in 10 worlds, within8,920 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures3
One clear-out1000 copies generated and emptied

Each copy rolls every chest, pile and pickup with the game's own odds and drop tables. The bold number is the average haul for emptying all of it; the range under it covers eight runs in ten.

Loot18likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads
PrefabHolds
CharredFortressCharred fortress chest (50%), Charred fortress chest (13%), 4 × Charred Balista spawner (80%), 4 × Charred Archer spawner (60%), 2 × Charred Mage spawner (60%), Vegvisir Fader (50%), 8 × Molten Core Stand (5%)