VALHEIM.TOOLS
Structure · Ashlands

Putrid Hole

120 per world · nearest usually 8,428 m from spawn · 1 creature · 25 items

Putrid Holes are dungeons found in Ashlands. One Morgen can be found within each Putrid Hole, which does not respawn when killed.

120 are placed per world across 3 prefab variants. They go in the Ashlands, away from the biome's edges. Altitude above 0 m relative to sea level. Never closer than 300 m to another of its kind.

KindStructure
Per world120
Prefab variants3
Altitudeabove 0 m
Spacing300 m
Footprint24 m radius
Prefab idMorgenHole1 +2
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen6,981 m
1 in 10 worlds, within8,207 m
Typical world8,428 m
9 in 10 worlds, within8,592 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures1
One clear-out1000 copies generated and emptied

Each copy rolls every chest, pile and pickup with the game's own odds and drop tables. The bold number is the average haul for emptying all of it; the range under it covers eight runs in ten.

Loot25likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads
PrefabHolds
MorgenHole12 × Ashlands chest (50%), Vegvisir Placeofmystery (25%), 13 × Meat Pile (50%), 14 × Molten Core Stand (25%)
MorgenHole22 × Ashlands chest (50%), Vegvisir Placeofmystery (25%), 9 × Meat Pile (50%), 13 × Molten Core Stand (25%)
MorgenHole32 × Ashlands chest (50%), Vegvisir Placeofmystery (25%), 9 × Meat Pile (50%), 13 × Molten Core Stand (25%)
Variants3
PrefabBiomePer worldAltitudeFrom centre
MorgenHole1Ashlands40above 0 many
MorgenHole2Ashlands40above 0 many
MorgenHole3Ashlands40above 0 many