VALHEIM.TOOLS
Dungeon · Mountain

Frost Cave

120 per world · nearest usually 1,179 m from spawn · 4 creatures · 20 items

Frost Caves are dungeons found in the Mountains.

120 are placed per world. They go in the Mountain. Altitude above 100 m relative to sea level. Never closer than 200 m to another of its kind.

KindDungeon
Per world120
Altitudeabove 100 m
Spacing200 m
Footprint15 m radius
Rooms per dungeonabout 36 (9 to 85)
Prefab idMountainCave02
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen222 m
1 in 10 worlds, within771 m
Typical world1,179 m
9 in 10 worlds, within1,881 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures4
One clear-out1000 copies generated and emptied

Each copy is generated with the game's own room rules, spawn chances and drop tables. The bold number is the average haul for emptying every container and breaking every pile; the range under it covers eight runs in ten.

Loot20likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads

Built piece by piece from 94 room types. The share is how often the generator picks that piece; a house that is drawn eight times more often than a tower is eight times as common in the finished place.

PiecePick shareHolds
cave_dome_roof_from_deeproom_corner110%3 × Bat spawner (always), Bat spawner (75%), 6 × Bat spawner (50%), 3 × Mountain Cave Crystal (80%)
cave_dome_roof_from_deeproom_corner210%3 × Bat spawner (always), Bat spawner (75%), 6 × Bat spawner (50%), 3 × Mountain Cave Crystal (80%)
cave_dome_roof_from_deeproom_corner310%3 × Bat spawner (always), Bat spawner (75%), 6 × Bat spawner (50%), 3 × Mountain Cave Crystal (80%)
cave_dome_roof_from_deeproom_corner410%3 × Bat spawner (always), Bat spawner (75%), 6 × Bat spawner (50%), 3 × Mountain Cave Crystal (80%)
cave_new_deeproom_roof10%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%)
cave_shrine_shrine018%Cultist Hildir spawner (always), Cultist spawner (always), Cultist spawner (50%), 2 × Mountain Cave Random (always), 3 × Meat Pile (66%), 2 × Forest Crypt Remains (33%), 2 × Forest Crypt Remains (33%), 2 × Forest Crypt Remains (33%)
cave_shrine_shrine026%Cultist Hildir spawner (always), Cultist spawner (always), 2 × Cultist spawner (50%), 2 × Mountain Cave Random (always), 6 × Meat Pile (66%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%)
cave_shrine_shrine036%Cultist Hildir spawner (always), Cultist spawner (always), 2 × Cultist spawner (50%), 2 × Mountain Cave Random (always), 6 × Meat Pile (66%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%)
cave_new_sloperoom052%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), 6 × Mountain Cave Crystal (33%)
cave_shrine_corridor012%4 × Ulv spawner (50%), 4 × Meat Pile (66%), 3 × Forest Crypt Remains (33%), 3 × Forest Crypt Remains (33%), 3 × Forest Crypt Remains (33%)
cave_shrine_corridor032%2 × Ulv spawner (66%), Mountain Cave Random (always), 2 × Meat Pile (66%), 3 × Forest Crypt Remains (33%), 3 × Forest Crypt Remains (33%), 3 × Forest Crypt Remains (33%)
cave_shrine_corridor042%Ulv spawner (50%), 3 × Ulv spawner (25%), Meat Pile (66%), 2 × Forest Crypt Remains (33%), 2 × Forest Crypt Remains (33%), 3 × Forest Crypt Remains (33%)
cave_shrine_corridor062%3 × Ulv spawner (50%)
cave_shrine_hole012%9 × Ulv spawner (50%), Meat Pile (66%), 2 × Forest Crypt Remains (33%), Forest Crypt Remains (33%), Forest Crypt Remains (33%)
cave_shrine_corridor021%2 × Ulv spawner (66%)
cave_shrine_corridor051%2 × Ulv spawner (66%)
cave_shrine_corridor071%2 × Ulv spawner (66%)
cave_shrine_room011%2 × Ulv spawner (always), 6 × Ulv spawner (50%), 4 × Meat Pile (66%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%)
cave_shrine_room021%2 × Ulv spawner (always), 6 × Ulv spawner (50%), 7 × Meat Pile (66%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%), 4 × Forest Crypt Remains (33%)
cave_shrine_start021%nothing that drops
cave_shrine_start02_corridor1%nothing that drops
cave_shrine_start02_ice1%nothing that drops
cave_shrine_start02_ice_corridor1%nothing that drops
cave_new_sloperoom011%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), 3 × Ulv spawner (50%), Runestones (80%), 2 × Rune Stone Cavepainting (50%), 2 × Rune Stone Cavepainting (50%), 2 × Rune Stone Cavepainting (50%), 2 × Rune Stone Cavepainting (50%), 3 × Mountain Cave Crystal (33%)
cave_new_sloperoom021%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), 3 × Ulv spawner (50%), Runestones (80%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), 6 × Mountain Cave Crystal (33%)
cave_new_sloperoom031%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), 3 × Mountain Cave Crystal (33%)
cave_new_sloperoom041%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), 3 × Mountain Cave Crystal (33%)
cave_dome_roof1%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), 3 × Mountain Cave Crystal (80%)
cave_new_sloperoom_w_hole0%4 × Bat spawner (always), 3 × Fish spawner (always), 2 × Bat spawner (75%), 4 × Bat spawner (50%), 3 × Ulv spawner (50%), 3 × Mountain Cave Crystal (33%)
cave_dome_bottom_lake0%2 × Stone Golem spawner (50%), Fishingrod (always), 2 × Mountain Cave Crystal (75%), 3 × Mountain Cave Crystal (50%)
cave_new_crossroads01_hole_to_deeproom0%6 × Bat spawner (always), 3 × Bat spawner (75%), 6 × Bat spawner (50%), Vegvisir Dragon Queen (25%), 3 × Mountain Cave Crystal (50%), 5 × Mountain Cave Crystal (25%)
cave_dome_middle0%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%)
cave_new_corridor070%2 × Mountain Cave Crystal (25%)
cave_new_corridor080%4 × Mountain Cave Crystal (80%)
cave_new_crossroads020%2 × Mountain Cave Crystal (25%)
cave_new_crossroads030%3 × Ulv spawner (50%), Ulv spawner (25%)
cave_new_deeproom_bottom0%3 × Ulv spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%)
cave_new_deeproom_bottom_ice0%3 × Ulv spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%)
cave_new_deeproom_bottom_shrine0%4 × Ulv spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%)
cave_new_deeproom_middle0%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), 4 × Mountain Cave Crystal (80%)
cave_new_deeproom_top0%6 × Bat spawner (always), 3 × Bat spawner (75%), 6 × Bat spawner (50%), 3 × Mountain Cave Crystal (80%)
cave_new_icecorridor050%4 × Ulv spawner (50%), Mountain Cave Crystal (25%)
cave_new_icecorridor070%4 × Mountain Cave Crystal (80%)
cave_new_deeproom_bottom_lake0%4 × Fish spawner (always), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), Rune Stone Cavepainting (50%), 6 × Mountain Cave Crystal (66%)
cave_new_corridor010%2 × Mountain Cave Crystal (25%)
cave_new_corridor030%2 × Mountain Cave Crystal (25%)
cave_new_corridor050%2 × Mountain Cave Crystal (25%)
cave_new_corridor060%4 × Ulv spawner (50%), Mountain Cave Crystal (25%)
cave_new_corridor090%8 × Ulv spawner (50%), 3 × Mountain Cave Crystal (25%)
cave_new_crossroads010%2 × Mountain Cave Crystal (25%)
cave_new_crossroads01_hole0%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), 4 × Mountain Cave Crystal (80%), Mountain Cave Crystal (25%)
cave_new_crossroads01_hole_ice0%2 × Bat spawner (always), Bat spawner (75%), 2 × Bat spawner (50%), 4 × Mountain Cave Crystal (80%), 3 × Mountain Cave Crystal (25%)
cave_new_crossroads01_hole_long0%4 × Bat spawner (always), 2 × Bat spawner (75%), 4 × Bat spawner (50%), 4 × Mountain Cave Crystal (80%), 9 × Mountain Cave Crystal (50%), 4 × Mountain Cave Crystal (25%)
cave_new_crossroads01_hole_shrine0%2 × Bat spawner (always), Bat spawner (75%), 3 × Ulv spawner (66%), 2 × Bat spawner (50%), 3 × Mountain Cave Crystal (25%)
cave_new_crossroads01_ice0%nothing that drops
cave_new_icecorridor010%2 × Mountain Cave Crystal (25%)
cave_new_icecorridor020%4 × Ulv spawner (50%)
cave_new_icecorridor030%Mountain Cave Crystal (50%)
cave_new_icecorridor040%Mountain Cave Crystal (25%)
cave_new_icecorridor060%2 × Mountain Cave Crystal (50%)
cave_new_endcap020%Cultist Hildir spawner (always)
cave_new_endcap02_crystal0%Cultist Hildir spawner (always), 4 × Mountain Cave Crystal (80%)
cave_new_iceendcap020%Cultist Hildir spawner (always)
cave_new_iceendcap02_crystal0%Cultist Hildir spawner (always), 4 × Mountain Cave Crystal (80%)
cave_shrine_lootencap010%nothing that drops
cave_shrine_lootencap030%nothing that drops
cave_shrine_lootencap050%Meat Pile (66%), Forest Crypt Remains (33%), Forest Crypt Remains (33%)
cave_shrine_lootencap020%nothing that drops
cave_shrine_lootencap060%2 × Forest Crypt Remains (33%), 2 × Forest Crypt Remains (33%), 3 × Item (20%)
cave_divider0%nothing that drops
cave_divider020%nothing that drops
cave_dome_bottom_endcap0%10 × Mountain Cave Crystal (66%)
cave_new_deeproom_endcap0%8 × Mountain Cave Crystal (50%)
cave_new_endcap_painting010%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_endcap_painting020%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_endcap_painting030%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_endcap_painting040%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_entrance020%2 × Mountain Cave Crystal (25%)
cave_new_iceendcap_painting010%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_iceendcap_painting020%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_iceendcap_painting030%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_new_iceendcap_painting040%Cultist Hildir spawner (always), Rune Stone Cavepainting (50%)
cave_shrine_endcap0%Cultist Hildir spawner (always)
cave_shrine_endcap_noshrine0%nothing that drops
cave_shrine_endcap_noshrine020%nothing that drops
cave_shrine_endcap010%Cultist Hildir spawner (always), 3 × Meat Pile (66%)
cave_shrine_endcap020%Cultist Hildir spawner (always), Forest Crypt Remains (33%), Forest Crypt Remains (33%), Forest Crypt Remains (33%)
cave_shrine_endcap030%Cultist Hildir spawner (always)
cave_shrine_endcap040%Cultist Hildir spawner (always), 3 × Meat Pile (66%)
cave_shrine_lootencap040%nothing that drops
cave_new_endcap_moderstone0%Cultist Hildir spawner (always), Vegvisir Dragon Queen (25%)
cave_new_iceendcap_moderstone0%Cultist Hildir spawner (always), Vegvisir Dragon Queen (25%)
cave_new_slope_endcap010%nothing that drops
cave_shrine_endcap050%Cultist Hildir spawner (always)
Room set

Generated room by room: 3 to 64 rooms per copy, drawn from a set of 94 pieces (58 rooms, 1 entrances, 33 end caps, 2 dividers), on a 8 m grid. Door chance per opening 20%.