VALHEIM.TOOLS
Structure · Ashlands

Charred ruins

475 per world · nearest usually 8,325 m from spawn · 2 creatures · 18 items

Charred ruins or Cathedral ruins are large structures built from Grausten found in the Ashlands. The charred ruins are particularly high, with the upper floors accessible by Grausten steep stairs.

475 are placed per world across 7 prefab variants. They go in the Ashlands, away from the biome's edges. Altitude above -5 m relative to sea level. Never closer than 256 m to another of its kind.

KindStructure
Per world475
Prefab variants7
Altitudeabove -5 m
Spacing256 m
Footprint32 m radius
Prefab idCharredRuins1 +6
How far from spawnnearest copy, measured over 99,986 generated worlds
Closest seen6,749 m
1 in 10 worlds, within8,108 m
Typical world8,325 m
9 in 10 worlds, within8,482 m

Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.

Creatures2
One clear-out1000 copies generated and emptied

Each copy rolls every chest, pile and pickup with the game's own odds and drop tables. The bold number is the average haul for emptying all of it; the range under it covers eight runs in ten.

Loot18likeliest source first, odds per roll
What is insideroll chance per copy; the game rolls each child once when the zone first loads
PrefabHolds
CharredRuins12 × Vegvisir Fader (10%)
CharredRuins2Vegvisir Fader (10%)
CharredRuins3Vegvisir Fader (10%)
CharredRuins4Vegvisir Fader (10%)
CharredTowerRuins186 × Fiddlehead (50%), 4 × Smoke Puff (33%)
Variants7
PrefabBiomePer worldAltitudeFrom centre
CharredRuins1Ashlands75above -5 many
CharredRuins2Ashlands100above -5 many
CharredRuins3Ashlands100above -5 many
CharredRuins4Ashlands100above -5 many
CharredTowerRuins1Ashlands30above 0 many
CharredTowerRuins2Ashlands40above 0 many
CharredTowerRuins3Ashlands30above 0 many