Dungeon · PlainsSealed Tower
3 per world · nearest usually 4,037 m from spawn · 3 creatures · 17 itemsSealed Towers are open dungeons found in Plains. Unlike other dungeons, Sealed Towers take place in the surface and do not need a loading screen to enter.
3 are placed per world. They go in the Plains, away from the biome's edges. Altitude above 8 m relative to sea level. Never closer than 3,000 m to another of its kind. Placed before ordinary locations, so it takes first pick of zones.
Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.
Each copy is generated with the game's own room rules, spawn chances and drop tables. The bold number is the average haul for emptying every container and breaking every pile; the range under it covers eight runs in ten.
Built piece by piece from 33 room types. The share is how often the generator picks that piece; a house that is drawn eight times more often than a tower is eight times as common in the finished place.
| Piece | Pick share | Holds |
|---|---|---|
| plainsfortress_Hildir_endcap_wall | 8% | nothing that drops |
| plainsfortress_Hildir_endcap_wall1 | 8% | nothing that drops |
| plainsfortress_Hildir_endcap_hole | 5% | nothing that drops |
| plainsfortress_Hildir_endcap_hole1 | 5% | nothing that drops |
| plainsfortress_Hildir_endcap_hole4 | 5% | nothing that drops |
| plainsfortress_Hildir_endcap_window_barred | 5% | nothing that drops |
| plainsfortress_Hildir_endcap_barred | 4% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall04 | 4% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall07 | 4% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall08 | 4% | Plains chest (30%) |
| plainsfortress_Hildir_endcap_balcony | 3% | Goblin Archer spawner (always) |
| plainsfortress_Hildir_endcap_balcony_wall | 3% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall01 | 3% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall02 | 3% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall03 | 3% | nothing that drops |
| plainsfortress_Hildir_endcap_window_hole | 3% | nothing that drops |
| plainsfortress_Hildir_endcap_window_hole1 | 3% | nothing that drops |
| plainsfortress_Hildir_Floor2 | 3% | Plains chest (30%), 4 × Goblin spawner (always), 2 × Goblin spawner (50%) |
| plainsfortress_Hildir_Floor2_2 | 3% | Plains chest (30%), 2 × Goblin spawner (always), Goblin Archer spawner (75%), Goblin Archer spawner (50%), Goblin Shaman spawner (25%) |
| plainsfortress_Hildir_Floor2_3 | 3% | Plains chest (30%), 2 × Goblin spawner (always), Goblin Archer spawner (75%), Goblin Archer spawner (50%), Goblin Shaman spawner (25%) |
| plainsfortress_Hildir_Floor2_4 | 3% | Plains chest (30%), 2 × Goblin Archer spawner (always), Goblin Archer spawner (50%), Goblin Shaman spawner (50%) |
| plainsfortress_Hildir_Endcap | 1% | 2 × Goblin Archer spawner (always) |
| plainsfortress_Hildir_endcap_balcony1 | 1% | nothing that drops |
| plainsfortress_Hildir_endcap_goblinbalcony | 1% | Goblin Archer spawner (always) |
| plainsfortress_Hildir_endcap_goblinbalcony1 | 1% | Goblin Archer spawner (always) |
| plainsfortress_Hildir_endcap_hole2 | 1% | nothing that drops |
| plainsfortress_Hildir_endcap_hole3 | 1% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall05 | 1% | nothing that drops |
| plainsfortress_Hildir_endcap_middlewall06 | 1% | nothing that drops |
| plainsfortress_Hildir_Floor0 | 1% | Plains chest (30%), Goblin Archer spawner (always), Goblin Shaman spawner (always), 2 × Goblin spawner (always), Goblin Archer spawner (50%), Goblin Shaman spawner (50%) |
| plainsfortress_Hildir_Floor1 | 1% | Plains chest (30%), 2 × Goblin spawner (always), 2 × Goblin Archer spawner (66%), 2 × Goblin Shaman spawner (66%) |
| plainsfortress_Hildir_Floor2_1 | 1% | Plains chest (30%) |
| plainsfortress_Hildir_Start | 1% | 2 × Heath Hildir chest (always), Heath Hildir chest (50%), Plains chest (30%), 2 × Goblin Archer spawner (always), Goblin Brute Hildir spawner (always), 2 × Goblin Shaman spawner (always), 2 × Goblin spawner (always) |
Generated room by room: 256 to 512 rooms per copy, drawn from a set of 33 pieces (7 rooms, 1 entrances, 25 end caps), on a 10 m grid. Door chance per opening 50%.


