Structure · Deep NorthNorth Village
135 per world · nearest usually 8,458 m from spawn · 1 creature · 38 itemsThe abandoned settlements of the Deep North, 135 per world, generated house by house from a room set the way a dungeon is. Shadows walk them and can't be killed.
135 are placed per world. They go in the Deep North, away from the biome's edges. Altitude above 2 m relative to sea level. Never closer than 70 m to another of its kind.
The full write-up is the North Village guide.
BiomeDeep North
KindStructure
Per world135
Altitudeabove 2 m
Spacing70 m
Footprint32 m radius
Rooms per dungeon15 to 20
Prefab idNorthVillage
How far from spawnnearest copy, measured over 100,186 generated worlds
Closest seen6,914 m
1 in 10 worlds, within8,260 m
Typical world8,458 m
9 in 10 worlds, within8,709 m
Present in every world scanned. Straight-line distance from the spawn stones to the nearest copy. Filter worlds by it on the seed finder, or see every copy in your world on the seed map.
Creatures1
Loot38likeliest source first, odds per roll
Chests
Breakables
Room set
Generated room by room: 15 to 20 rooms per copy, drawn from a set of 9 pieces (9 rooms, 0 entrances, 0 end caps), on a 10 m grid. Door chance per opening 0%.
